"Deadly Arts," also known as "G.A.S.P!! Fighters' NEXTream" outside of North America, is a 3D fighting game developed by Konami for the Nintendo 64 console. Released in 1998, the game is noticeable for its character customization feature, allowing players to create their own fighters from a variety of body parts and movesets. Deadly Arts provides a variety of gameplay modes, including a single-player story mode, a versus mode for two players, and a survival mode, offering traditional elements that fans of the fighting genre expect. The game incorporates a diverse roster of characters, each with unique special moves and abilities, and its three-dimensional arenas provide a unique challenge as players navigate the space to gain tactical advantages.
"Deadly Arts" gained attention not just for its gameplay but also for its technical aspects and unique features. The game employs a polygonal graphics approach which was typical of the era, yet it stood out with its focus on heavy customization options, which were something of a novelty at the time. Despite its innovative features, the game received mixed reviews, particularly for its animations and sometimes clunky controls, reflecting the challenges of early 3D gaming. Nonetheless, it remains a noteworthy entry in the N64 library, reflecting the period's experimentation with new forms of gaming technology and gameplay mechanics. Fans and critics alike can appreciate it for its attempt to push the boundaries of the fighting game genre during its time.
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Players: Single Player
Has Coop:
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