Release Date: 1995
"Darius Gaiden," originally developed by Taito Corporation, is a classic 2D horizontally-scrolling shooter that was released in arcades in 1994 before making its way to the Sega Saturn in 1995. It is a part of the larger Darius series, known for its distinct underwater-themed environments, futuristic space battles, and unique enemy designs inspired by various marine life forms. In "Darius Gaiden," players take control of a spacecraft named Silver Hawk, with the mission of navigating through multiple interstellar levels to defeat the Belsar Empire. The game is renowned for its branching level progression system, allowing players to choose different paths as they progress, leading to multiple endings. This feature significantly enhances the game's replayability, giving players different experiences with each playthrough.
The gameplay in "Darius Gaiden" features power-ups that boost the spacecraft's weapons, shields, and bombs. It also introduces a captivating capture-ball system, which allows players to capture and use specific enemies as allies. Visually, the game is a spectacle, with intricate backgrounds, vibrant sprite animations, and colossal boss enemies that occupy large portions of the screen, known for their elaborate attack patterns and designs. The game is also noted for its atmospheric soundtrack composed by Hisayoshi Ogura, which complements its space-opera aesthetic. "Darius Gaiden" was well-received upon its release, lauded for its creative art design and engaging gameplay mechanics, maintaining a favorable reputation among fans of the shoot 'em up genre. It stands as a significant entry in the Sega Saturn's library, highlighting the console's capabilities in handling detailed 2D graphics and complex animations.
Gameplay
Players: Single Player
Has Coop:
Max Players Online:
0 brainiacs have this game on their wishlist
0 brainiacs have favorited this game
0 brainiacs have beat/completed this game