Release Date: 1996
"Cyber Doll" is a Japanese role-playing game (RPG) developed for the Sega Saturn, released exclusively in Japan in 1996 by I'Max Corp. Set in a futuristic world, the game combines traditional RPG elements with a distinctive cyberpunk aesthetic. Players assume the role of a protagonist tasked with navigating this technologically advanced universe, facing both human and AI adversaries. The gameplay is structured around mission-based objectives, with a strong emphasis on character customization and tactical combat. The graphics, characterized by detailed sprite work and vibrant environments, showcase the Sega Saturn’s capabilities in handling complex visual scenes.
The game's mechanics are noted for incorporating a unique system that blends turn-based and real-time elements, reflecting the rapid technological themes of its setting. "Cyber Doll" remains a niche title in the Sega Saturn’s library, primarily due to its limited release and the language barrier. However, it has garnered attention from RPG enthusiasts and collectors who seek to explore the depths of lesser-known titles from the 32-bit era. Its representation of cybernetic enhancements and AI integration into society has made it a subject of interest for fans of the genre, contributing to an ongoing discussion about the evolution of RPGs during the mid-1990s.
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Players: Single Player
Has Coop:
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