"Crystal Mines II" is an engaging puzzle game for the Atari Lynx handheld console, developed by Color Dreams and released in 1992. It is a sequel to the original "Crystal Mines" for the Nintendo Entertainment System (NES). In "Crystal Mines II," players take control of a mining robot tasked with navigating underground levels filled with dirt, rocks, crystals, and various enemies. The primary objective is to collect a required number of crystals to unlock the level's exit, all while managing obstacles and avoiding or destroying enemies using bombs and lasers. The game features over 150 levels, offering a rich and challenging experience that tests both strategic thinking and quick reflexes.
The gameplay in "Crystal Mines II" is enhanced by the use of puzzles and the need for careful resource management, making it more complex than typical dig-and-collect games. Players must strategically plan their path through the levels, conserving ammunition and carefully placing bombs to maximize their effect without damaging essential pathways or the coveted crystals. The game also includes a level editor, allowing players to create and share their own levels, adding to the replayability of the game. "Crystal Mines II" is remembered fondly by Atari Lynx enthusiasts for its depth, challenging gameplay, and the creative freedom offered by the level editor, making it a standout title in the Lynx’s library.
Gameplay
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Players: Single Player
Has Coop:
Max Players Online:
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