Release Date: 1990
"Conquest of the Crystal Palace," released for the Nintendo Entertainment System (NES) in 1990, is an action-platformer developed by Quest Corporation and published by Asmik Corporation of America. The game is set in the high-fantasy world of the Crystal Palace, weaving a narrative around a young hero named Farron who is tasked with reclaiming his rightful throne from the malevolent entity known as Zaras. After being raised by his faithful dog Zap in the mountains, Farron returns to the palace armed with magical powers and the resolve to restore peace to his kingdom. The game is notable for its combination of platforming segments and strategic elements, such as summoning Zap to assist in combat or to reach inaccessible areas.
Gameplay in "Conquest of the Crystal Palace" includes a variety of innovative features for its time, such as a shop system allowing players to buy items that enhance abilities, provide healing, or offer temporary invincibility. The game also incorporates a unique soundtrack and distinct graphics that set it apart from other NES titles of the era. Upon its release, it garnered attention for its challenging gameplay and the mechanic of relying on a canine companion, which added an extra layer of strategy and novelty. Despite being relatively obscure compared to mainstream NES titles, "Conquest of the Crystal Palace" is remembered fondly by retro gaming enthusiasts for its original concepts and engaging gameplay experience.
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Players: Single Player
Has Coop:
Max Players Online:
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