Release Date: 1995
"Breath of Fire II" is a role-playing game developed and published by Capcom for the Super Nintendo Entertainment System (SNES) in 1994. As a sequel to the original "Breath of Fire," the game continues the trend of adventurous storytelling combined with strategic turn-based combat. Set in a vast and fantastical world, the story revolves around Ryu Bateson, a young boy with the ability to transform into powerful dragons. Ryu discovers that his family has mysteriously disappeared and embarks on a quest to find them, unraveling a deeper conspiracy that threatens the fabric of his universe along the way. Players assemble a diverse party of characters, each with unique abilities, as they explore dungeons, combat foes, and navigate compelling narrative arcs filled with rich dialogues and complex moral dilemmas.
"Breath of Fire II" was notable for its improvements over its predecessor, including enhanced graphics, a more intricate plot, and an expanded combat system that allowed for greater customization of character abilities. The game introduced a unique Shaman fusion system wherein characters could merge with spiritual entities to enhance their powers dramatically during battles. Its translation to English was met with criticism due to numerous errors and inconsistencies, which somewhat obscured the game’s complex storytelling. Despite this, "Breath of Fire II" has maintained a dedicated fanbase, praised for its engaging gameplay mechanics and the emotional depth of its story. It remains a cherished classic in the SNES library, reflecting Capcom's early forays into expanding and enriching the role-playing game genre.
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Players: Single Player
Has Coop:
Max Players Online:
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