Release Date: 1998
"Black/Matrix" is a tactical role-playing game developed by Flight-Plan and published by Interchannel in 1998, exclusively in Japan for the Sega Saturn console. The game is notable for its distinctive dark fantasy setting where angels and devils reverse traditional roles, encapsulated in a complex narrative that explores themes of love, loyalty, and the fight for freedom against oppressive forces. Players navigate grid-based maps, engaging in strategic turn-based battles that emphasize the importance of positioning and skill management. Character development is deeply intertwined with the game's narrative, delivering a richly layered player experience uniquely defined by each choice made during the journey.
The gameplay of "Black/Matrix" features a unique mechanic called "Blood Points," which are used to perform special abilities and are gained by attacking enemies. Unlike other tactical RPGs from the same era, which often used a class-based system, "Black/Matrix" allows characters to equip "Rings" that grant them different abilities, adding a flexible layer of strategy to party development. This inventive gameplay, along with its engaging story and visually striking 2D sprites set against dark, gothic backdrops, has earned it a cult following. Despite its popularity, the game never saw a release outside of Japan, primarily due to the complex nature of its narrative and possibly due to the limitations of the Sega Saturn’s market performance internationally. However, its legacy endures through several subsequent re-releases on other platforms like the PlayStation, Game Boy Advance, and the Dreamcast, each featuring various enhancements and additions.
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Players: Single Player
Has Coop:
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