Release Date: 1993
"Art of Fighting" is a distinguished fighting game originally developed by SNK for the Neo Geo arcade systems and later adapted for the Super Nintendo Entertainment System (SNES). Released in the early 1990s, the game takes place in a fictional city reminiscent of 1970s martial arts films, focusing on two martial artists, Ryo Sakazaki and Robert Garcia. These characters embark on a quest to rescue Ryo's sister, Yuri, from a dangerous criminal syndicate. Notable for its story-driven approach, "Art of Fighting" was one of the first fighting games to incorporate a narrative into its gameplay, enhancing the overall immersive experience.
The gameplay in "Art of Fighting" features several innovative elements that set it apart from other fighters of its time. One significant innovation is the introduction of a "spirit gauge," a meter that depletes as special moves are executed but can be recharged, adding a strategic layer to combat. The game also introduced graphical scaling, where the camera zooms in and out of the action based on the fighters' positions on the screen, a technique that was groundbreaking at the time. With its challenging gameplay, detailed character backstories, and unique mechanics, "Art of Fighting" holds a significant place in the history of fighting genre, paving the way for many gameplay advancements in subsequent fighting games.
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Gameplay
Gameplay
Players: Single Player
Has Coop:
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