"All-Star Baseball 2000" is a baseball simulation video game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the Nintendo 64 console. Released in 1999, it is a part of the All-Star Baseball series and a sequel to All-Star Baseball '99. The game features enhanced graphics and animations, making extensive use of the N64's graphical capabilities to deliver a more immersive baseball experience. It boasts a full Major League Baseball license, allowing it to include real-life teams and players from the 1999 MLB season, complete with authentic stadiums and player uniforms. Notable for its realistic gameplay mechanics, "All-Star Baseball 2000" offers a variety of game modes, including exhibition, season, playoffs, and home run derby.
The gameplay in "All-Star Baseball 2000" offers a deep strategic layer, with players able to control almost every aspect of the game, from pitching and batting to fielding and running bases. The pitching system allows players to choose from an array of pitches, as well as control pitch speed and location. Batting is equally detailed, with options to attempt different types of hits based on the situation. Moreover, the game introduced innovative features for its time such as the "throwback uniforms" option and an advanced fielding system that utilized the N64 controller’s analog input for precision. Highly praised for its attention to detail and accuracy, "All-Star Baseball 2000" remains a beloved entry in the sports gaming genre, reflecting Acclaim's dedication to improving on the series with each iteration.
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Gameplay
Players: Single Player
Has Coop:
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