"All-Pro Basketball" is a sports video game for the Nintendo Entertainment System (NES) developed by Aicom and published by Vic Tokai in 1989. The game offers players an exciting, arcade-style basketball experience, emphasizing fast-paced gameplay and action over strategic sports simulation. In "All-Pro Basketball," players can choose from one of eight fictional teams, each with distinct strengths and weaknesses, to compete in full-court basketball games. The game features standard basketball rules including fouls, free throws, and three-point shots, presenting a challenge for players who must master both the controls and the tactics of the sport.
The game is notable for its presentation and animation, including a unique feature for its time – during gameplay transitions, such as starting a fast break or making a slam dunk, the screen switches to a close-up view for more detailed animation and dramatic effect. This adds an element of excitement and flair typically not seen in other basketball titles of the era. While "All-Pro Basketball" didn’t achieve the same legacy as some contemporaries like "Double Dribble" or "NBA Jam," it still holds a place in the hearts of NES enthusiasts for its enjoyable gameplay and innovative approach to sports simulation on early gaming systems.
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