Release Date: 1994
"Aerobiz Supersonic" is a complex and intriguing airline management simulation game developed by Koei, which was released for the Super Nintendo Entertainment System (SNES) in 1994. In this game, players take on the role of the CEO of a fledgling international airline, with the ultimate goal of growing it into a global powerhouse over a set period of time. Gameplay involves strategic decision-making encompassing fleet purchases, route planning, and financial management while navigating the intricacies of changing economic conditions, competitive moves from rival airlines, and random events like oil crises or technological advances.
The game, which is a sequel to the original "Aerobiz," provides scenario choices that span from 1955 to 2025, offering different historical contexts and technology levels in each era. Players must adeptly balance the use of older, cheaper aircraft against the benefits of newer, more efficient models while considering both the geographic reach and demand of international routes. "Aerobiz Supersonic" expanded on its predecessor by include more cities, more airplanes, including supersonic jets, which can impact gameplay strategy significantly, especially in competitive markets. The game supports up to four players and includes a variety of simulated international business environments, which has made it popular among fans of simulation games and has provided a rewarding challenge for those interested in aviation and corporate strategy.
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Players: Single Player
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