Release Date: 1995
"Aaahh!!! Real Monsters" is a platformer video game for the Sega Genesis console, based on the popular Nickelodeon animated series of the same name, which aired during the 1990s. Developed by Realtime Associates and published by Viacom New Media in 1995, the game translates the mischievous and spooky fun of the television show into an engaging interactive experience. Players take control of the show’s main characters—Ickis, Oblina, and Krumm—to navigate through various levels that replicate the macabre aesthetic and humor of the series. Each character has unique abilities: Ickis can scare enemies from a distance, Oblina can reach high ledges, and Krumm can scan off-screen areas. Players must strategically use each monster’s skills to solve puzzles, overcome obstacles, and collect items necessary to advance.
The gameplay involves exploring different environments such as the city dump, sewer system, and high school, each filled with challenges and enemies that require clever tactics to defeat. Objectives in each level include finding and scaring specific humans (reflective of the show's plot where monsters-in-training must practice scaring humans) and collecting items like scare tokens and monster manuals. The game features a blend of side-scrolling and platform elements, incorporating the series' slapstick comedy and spooky themes. "Aaahh!!! Real Monsters" for Sega Genesis captures the essence of the series, offering fans a nostalgic trip back to the antics of its beloved monster trio, while providing an engaging gameplay experience for newcomers. This title is remembered for its faithful adaptation of the television show's look and feel, making it a cherished part of the library of games based on Nickelodeon properties.
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Players: Single Player
Has Coop:
Max Players Online:
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