Release Date: 1989
**A Week of Garfield** is a side-scrolling action game for the Nintendo Famicom, released exclusively in Japan in 1989. Developed by TOSE and published by Towa Chiki, the game is based on the popular comic strip character Garfield by Jim Davis. In the game, players take control of Garfield as he embarks on a quest to find his missing owner, Jon Arbuckle, who has been kidnapped. The game is structured around the concept of a week, with each level representing a different day, starting from Monday and culminating in a final rescue mission on Sunday. Players navigate through various environments, including streets, sewers, and haunted houses, facing off against rats, spiders, and ghosts.
The gameplay involves typical platforming elements such as jumping, ducking, and attacking enemies with objects like coffee cups, which Garfield can throw. Unique to this game is its reliance on Garfield's need for food as a health mechanic; players must continuously eat items like lasagna to keep Garfield's health up, adding a layer of resource management. **A Week of Garfield** is notorious for its high difficulty level, partly due to its unforgiving enemy placement and limited continues. Despite its release being limited to Japan, the game has gained a cult following internationally, primarily because of its connection to the beloved comic strip character and its quirky adaptation into the video game format.
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Players: Single Player
Has Coop:
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