Release Date: 1995
"A-Train," also known as "A Ressha de Ikou Z" in Japan, is a complex and engaging simulation game that centers on railway and city management. Developed by Artdink and released for the Sony PlayStation 1, this title allows players to take on the role of a corporate CEO who must build and manage an efficient transportation network consisting of trains, buses, and other transit systems, while also engaging in urban planning to stimulate economic growth. The game uniquely combines elements of transportation and economic simulation, providing an in-depth experience that involves laying tracks, scheduling trains, buying and selling land, and constructing buildings ranging from small structures to towering skyscrapers.
The history of "A-Train" traces back to its origins on early computing platforms, with the PlayStation version being part of a long series known for its strategic depth. Notable for its use of an isometric view, the game offers a detailed and realistic urban simulation environment, enhanced significantly from its predecessors. Financial management plays a critical role as players must balance income from ticket sales and property rentals against the expenses of running and expanding their transportation network. The game's complexity and realistic economic model have made it a standout example in the genre, appealing to those interested in detailed management sims and urban planning enthusiasts alike.
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Players: Single Player
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