Release Date: 1990
"8 Eyes" is a platformer video game developed by Thinking Rabbit for the Nintendo Entertainment System (NES), released in 1988 in Japan and later in North America in 1990. The game is set in a post-apocalyptic future where nuclear war has left the world in ruins, and players take on the role of Orin the Falconer and his fighting falcon, Cutrus. The objective is to recover eight mystical gems, known as "Eyes," each held by a different demented ruler in various elaborately themed castles. The plot unfolds with Orin attempting to restore order to a chaotic world, using these gems to bring peace and balance.
The gameplay of "8 Eyes" is notably influenced by the popular Castlevania series, featuring side-scrolling action through various enemies and bosses. Players must utilize both Orin and his falcon, as Cutrus can be directed to attack enemies or retrieve items. Each of the game's eight levels presents unique challenges and environments, and can be selected in any order, similar to the non-linear style of "Mega Man." The game is renowned for its difficulty, requiring players to not only defeat bosses but also to solve riddles using the correct sequence of gem placement. Its distinct two-player cooperative mode also adds depth, allowing a second player to control the falcon directly, enhancing the strategic elements of combat and puzzle-solving.
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Gameplay
Players: Single Player
Has Coop:
Max Players Online:
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