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3-D WorldRunner

Nintendo NES

Release Date: 1987

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Description

"3-D WorldRunner," also known as "The 3-D Battles of WorldRunner," is a video game developed by Square and released for the Nintendo Entertainment System (NES) in 1987. Designed by Hironobu Sakaguchi with music composed by Nobuo Uematsu, this game marked a unique collaboration by the creators who would later be famous for the "Final Fantasy" series. In "3-D WorldRunner," players assume the role of Jack, a hero tasked with saving various planets from an evil race of serpentine creatures. The game is noted for its use of third-person perspective, where players navigate through a variety of colorful, alien worlds, avoiding obstacles and defeating enemies in a constant forward-scrolling environment.

One of the most distinguishing features of "3-D WorldRunner" is its early adoption of 3-D technology. It utilized the red-and-blue anaglyph glasses to deliver a stereoscopic 3-D effect, which was quite innovative for its time. Players could switch between 2-D and 3-D views by pressing the 'Select' button on their game controller, adding an extra layer of visual depth to the gameplay. This was primarily designed to enhance the game's obstacle dodging and precision jumping mechanics. Moreover, each of the eight worlds ends with a boss fight, which requires players to exploit the boss's specific weaknesses to succeed. The game's colorful graphics, combined with its 3-D feature and energetic soundtrack, contributed to a distinctive gaming experience that was both challenging and visually engaging for that era.

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Players: Single Player

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  • GameBrainz ID:
    9d8baab9-2951-4a40-a0a2-5b26315d8f89
  • Date Added:
    2024-11-21 23:31:42
  • Last Updated:
    2024-12-07 18:16:49