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10-Yard Fight

Nintendo Famicom

Release Date: 1985

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Description

"10-Yard Fight" is a sports simulation video game that replicates American football, developed by Irem and initially released as an arcade game before being ported to the Nintendo Famicom in 1985. The game simplifies football into a series of offensive and defensive plays, allowing players to experience the strategic and playmaking elements of the sport. In "10-Yard Fight," the player's primary goal is to advance the ball downfield to score a touchdown against the opposing team through a combination of running and passing plays, while the game clock ticks down. The game starts from the high school level and progresses to increasingly difficult levels including college, professional, playoff, and Super Bowl stages, challenging players to adapt their tactics against tougher opponents.

The game is notable for being one of the earliest football video games and has a distinct place in the history of sports video games due to its transition from arcade cabinets to a home console system. The gameplay in "10-Yard Fight" is straightforward with players controlling only one football player on offense, the quarterback, who can either pass the ball or hand it off to a running back. On defense, players control a team member who must tackle the ball carrier. This game includes a vertical scrolling field, which was relatively innovative at the time. Despite its simplicity and lack of deep tactical complexity found in later football video games, "10-Yard Fight" captured the essence of football and laid foundational gameplay mechanics that have been refined in subsequent sports gaming titles.

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  • GameBrainz ID:
    9d9f00a3-4f22-49b4-a271-d70beec079cf
  • Date Added:
    2024-12-01 14:12:40
  • Last Updated:
    2024-12-12 18:23:36